Steve Bromley - User Research

Usability and User Research for Websites, Software and Games

The thirty minute facebook game usability test

Bit of a cheat this week, since this is an adoption of a recent email conversation I had, but I think it may be of interest to a wider audience. The idea is a proposed ‘simple’ study, suitable for a facebook or flash game, that will give an insight into major usability issues with a…

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Who are you?

I’m away for just over a week, and thought I’d fill the gap with something a little different. Although I generally try to write about user experience and usability in relation to games, Google analytics shows that the most popular posts are typically more general ‘how to’ guides, independent of platform. So, in the spirit…

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Selling UX in games – everyone else is doing it.

Following recent discussions, I’ve been thinking about how UX can often be misunderstood by developers. I’ve previously blogged about the misconception that usability and user experience testing is Conclusion So, want to help your game be more like these top titles? They all have user testing in common, and have explored them in very different…

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The right environment for user testing

Most games testing, like the user experience testing done at Getting it wrong Common mistakes with user testing involve inaccurately representing the environment in which a product is to be used (poor “ecological validity”). This could include an unfair representation of the conditions in which the product would be used – for example testing a…

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Usability Issues in Sharepoint

Taking a short break from our normal topics of usability and user experience within games, this week i’ll be focusing on Intranets built with Microsoft Sharepoint. This post is in response to Jakob Nielsen’s update on Sharepoint, entitled Sharepoint isn’t perfect Having worked closely with Sharepoint for the last year, it’s obvious that the usability…

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