Steve Bromley - User Research

Usability and User Research for Websites, Software and Games

[Prototype] – Some UX and Usability thoughts.

is an open-world superhero action game, released in 2009 which has striking similarities to the game Infamous. As part of my commitment to being a cheap gamer, I recentely picked it up second hand, and have just finished the story mode (aside from the comprehensive list of side missions, but I can never bring myself…

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Ian Marsh, creator of Tiny Tower, on user research, play-testing and F2P

Tiny Tower is the hit iPhone game which allows players to build and manage a towerblock and its residents (or 'bitizens'!). Despite being free, Tiny Tower is continually in the top-grossing apps list due to it's effective use of free-to-play mechanics. I spoke to Ian Marsh, one half of

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Quake Matrix Retrospective

This year is the tenth anniversary of Quake Matrix. Quake Matrix was a mod for the original Quake, based on the film The Matrix, in which I contributed to the level creation. Starting as a small project among school friends, we went on to have considerable success, featuring on the popular (at the time) PlanetQuake…

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multi.player Conference Review – Social Interaction, Bartle and Orcs!

I’ve just got back from a few days in Hohenheim, at the multi.player conference, and wanted to share my experiences.  The conference was on “The social aspects of digital gaming”, and was a fantastic chance to meet people working in a similar field to myself. The talk Pejman and I gave, on measuring social interaction…

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