Games User Research

Games User Research

Get user research in front of game design decisions

I spoke at the Games User Research Summer Camp about how using mind maps can speed up user research, including: – Taking notes during user research sessions – Analysing research data to find the issues within it – Debriefing findings to designers, developers and game makers. Here’s how to do it.

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Applying service design principles to games development

User researchers are missing opportunities to improve the player experience by looking behind the scenes on how games are made. This post introduces the impact that understanding games front-to-back can have on making games better.

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Book Release and Conference Talk

A couple of updates on things I've done recently... The GamesUR Book has been released! I wrote a chapter on how to run interviews for researching games, which appears in the new book "Games User Research", published by Oxford University Press. This chapter was written a little while ago, while I was still at PlayStation,…

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